Browse through the most frequently asked questions. See Installation and troubleshooting guide if you're experiencing issues with installation and running the Idena Node. Can’t find an answer? Email us at email@example.com.
The uniqueness of participants is proven by the fact that they must solve and provide the answers for flip-puzzles synchronously. A single person is not able to validate herself multiple times because of the very limited timeframe for the submission of the answers.
The validation status of a participant is not forever. It expires when the next epoch starts. Participants should prolong their validation status for every new epoch.
Technically, an account can be sold and bought. However, the Idena protocol introduces economic incentives to prevent participants from doing that. A person who sells their account can simply kill the cryptoidentity afterwards to unlock their frozen coins (frozen coins accumulate for each account as a part of UBI and cannot be spent while the account is valid).
To sell an account, the seller provides a copy of the account's private key. The buyer cannot be sure that another copy of the private key will not stay with the seller. Thus, the private key enables the seller to kill the cryptoidentity at any time, and the buyer would not have an economic reason to buy an Idena account.
Every account in Idena has two wallets: the Idena wallet and the stake. The stake is like your pension account: 20% of all your Idena rewards (mining, validation rewards, flip rewards, valid invitation rewards, and so on) accumulate in the stake, while the remaining 80% goes directly to your Idena wallet.
The stake cannot be spent while your account is valid. You receive these coins in your Idena wallet only when you voluntary terminate your Idena account - that is, when you “kill” your cryptoidentity.
When your account is killed by the network protocol, you lose your stake.
Idena does not use the stake for governance purposes.
Discrimination of identities with the Newbie status
Only 20% of earned coins is mined to the main wallet for Newbies. The rest 80% is mined to the stake: in total 60% of earned coins is temporary locked in the stake until a Newbie becomes Verified.
60% of earned coins will be sent back to the main wallet once a Newbie becomes Verified.
Newbies cannot terminate their identities to withdraw the stake.
The date of the validation session is calculated by the network and is shown in the Idena app. The time is always fixed: 13:30 UTC.
The bigger the network is, the less frequently the validation sessions happen.
The validation date will be adjusted to Saturdays once the network reaches 9441 identities. The total epoch duration is limited to 28 days.
|Network size||Frequency, |
The validation time of 13:30 UTC covers most countries when most people are awake. These are the local times for some of the world's cities (as of June 1, 2019):
The short validation session has a very limited time frame, less than two minutes, and consists of six flips, each of which is received only by 1–4 participants in the network (depending on the network size). This session’s task is conducting a Turing test: telling humans from AI.
The long flip qualification session lasts 30 minutes and consists of 25-30 flips, each of which is received by a larger number of network participants (depending on the network size). This session enables the network to achieve a consensus on flip quality and the right answer to a flip.
To get validated, you need to meet these three requirements during each validation session:
In addition, you need to solve flips both correctly and fast. The first 6 flips must be solved in less than 2 minutes.
The validation status of a participant is not forever. It expires when the next epoch starts. Participants should prolong their validation status for every new epoch. A validated person may miss two validation sessions in a row without losing her cryptoidentity. But then this person cannot mine coins during the epochs when validations have been missed.
There are different statuses of participants in Idena:
Fig: Identity status flow (Candidate, Newbie, Verified, Human)
Total score>=75%can do the same as a Newbie plus
Total score>=92%can do the same as a Verified plus
Fig: Identity status flow (Suspended, Zombie)
The validation time needs to be synchronized for people all over the world to verify the uniqueness of network participants. Otherwise, it would be possible to verify a different account at each of the various validation ceremonies.
Newbies and verified accounts must submit flips before the next validation ceremony. Not submitting flips is equal to missing a validation.
Candidates, suspended accounts, and zombies do not submit flips for the validation ceremony.
If your cryptoidentity is killed by the network, you lose your stake: 20% of all your rewards (mining, validation rewards, flip rewards, valid invitation rewards, and so on), which cannot be spent while your Idena account is valid and which can be received only when you voluntary terminate your account.
The remaining 80% of all your Idena earnings go directly to your Idena wallet. You keep those coins even if your cryptoidentity is killed (by you or by the network protocol).
To use Idena for sending messages and funds, you just need to download the app. To create a cryptoidentity, you should receive an invitation code from a validated participant of the network and use the code to apply for validation.
New invitations can only be sent out by validated nodes. The number of new invitations per node is limited and decreases as the network grows, while the total amount of generated invitations gets larger.
If you are invited by a person you don't know you take a risk of losing your Idena account: The person who invites you can terminate your identity during the next several epochs before your status is "Verified". Invitations should be granted for free by trusted people only.
The core Idena team is also granted to issue a limited number of invitations per epoch to support the network growth. Join the official Idena Telegram chat and follow instructions in the pinned message to get an invitation from the team.
The pace of network growth is restricted to minimize the probability of a Sybil attack.
The Idena protocol introduces incentives to prevent participants from buying and selling invitations. The person who sells an invitation can kill the invited participant and get the staked/locked coins during the next several epochs before their status is "Verified". The seller can double-spend the invitation by selling it multiple times. Invitations should be granted for free to trusted people only (relatives, friends, and so on).
The targeted number of invitations in the network is calculated as 50% of the network size after each validation (Idena foundation invitations remaining extra).
Invitations are distributed as follows:
The core Idena team is granted to issue a limited number of invitations per epoch to support the network growth. The number of available invitations for the foundation address is limited to
min(500, max(50, 1/3*NetworkSize))
Validated participants create flips to be able to take part in the next validation session.
For now, they can't. But Idena is designed as an open-source project, and we hope that there will be teams with specific expertise in this area who will be motivated to develop means for people with disabilities to get validated in the network, such as audio flips, for example.
A flip is submitted without the right answer. The network comes to a consensus about the right answer after the validation session.
If consensus is not reached, then the flip is disqualified. Answers for disqualified flips are not counted. Authors of disqualified flips get no reward for making them.
Flip has strong consensus if there are not less than 75% of participants agreed with the answer. Participants who gave right answer get 1 point, otherwise 0.
Flip has weak consensus if there are at least 66% of participants agreed with the answer. Participants who gave right answer get 1 point, otherwise 0,5.
The network comes to a consensus about the right answer after the validation session. If consensus is not reached, then the flip is disqualified. Answers for such disqualified flips are not counted.
As the network grows, the number of people solving the same flip goes down: In a network of 10,000 users, only two different participants will have the same flip to solve. When the network reaches 30,000 users, one single flip will appear in a validation session of only one participant.
The flips are stored as encrypted data in the network before validation, and then they are algorithmically distributed.
The flips are encrypted according to the following protocol:
FlipPublicSecretfor the encryption of the public part of the flip
FlipHiddenSecretfor the encryption of the hidden part of the flip
FlipRecipients[N]array is produced:
FlipHiddenSecretis encrypted N times with candidates' public keys (N is the number of participants who must solve the flip)
FlipRecipients[N]array is encrypted with
FlipPublicSecretand broadcasted to the IPFS
FlipRecipients[N]corresponding to the flips they have to solve
FlipRecipients[N]corresponding to the flips they need and extract the
FlipHiddenSecretusing their private key.
Flips belong to the class of AI-hard problems. There is no single pattern for flips since they are created by humans according to randomly selected keywords.
Flips do not fall under the class of "recognition" problems, which are easily solved by neural networks. Solving a flip demands understanding the meaning of a story, using common-sense reasoning.
The example of the Winograd Schema Challenge shows that introducing a larger database does not lead to better results with AI-hard tasks.
In addition, adversarial noise can be added to flip images to make a neural network result in incorrect outputs.
Thus, current AI instruments or even a large database of flips will not achieve the results that can be compared to those demonstrated by humans.
You should report the flip when you see one of the following:
Every successful report of a flip is rewarded: The reward for the reported flip which is not paid to the flip creator is distributed between the committee members who reported the flip.
The number of flips that can be reported is limited to 1/3. So participants are motivated to pick which flip to report first relying on objective criteria (e.g. both keywords relevance).
To create a flip, you use two keywords randomly selected by the protocol as associative hints to think up a story within the general template of “Before – Something happens – After.” You upload four images from your device or from the Internet to tell the story. Then you create an alternative – a meaningless sequence of the images that you have chosen by shuffling – and submit the pair of sequences to the network.
These two random keywords selected from a large dictionary are a sort of associative hint for stimulating your creativity. You are required to use them for two reasons. First, doing so helps to ensure the non-repeatability and unpredictability of flip types, which makes flips truly AI-resistant. Second, it enables the Idena protocol to detect and punish protocol abuse such as submitting a number of random pictures instead of a flip or the same flip repeatedly.
Network participants must create flips relevant to the suggested keywords. If you are not sure of the meanings of the word, or if you cannot think of a story with the suggested words, click the Change my words button, and a new pair of words will appear. You are given 9 pairs of words to create three flips each epoch.
The relevance of the flip to the keywords is tested during the long qualification session. Participants who create flips that are irrelevant to the keywords are penalized by the protocol. Identities will be killed for repeatedly ignoring keywords when creating flips.
Flips are created by validated identities.
The network comes to the consensus about the right answer after the validation session. If consensus is not reached, then the flip is disqualified. Answers for disqualified flips are not counted, and the authors of these flips are not rewarded.
You cannot keep flip drafts for the next epoch, because the keywords used for flip creation are generated for the current epoch. All the drafts will be burnt after the validation session, and you will have to create new flips.
Users creating meaningless flips or spam or flips with inappropriate content or flips irrelevant to the keywords are to be punished.
Flips are distributed randomly. Participants are not allowed to solve flips created by themselves.
Total supply is not limited.
Total minting is capped at 51,840 coins per day. Half of the cap (50%) is mined while producing the blocks. The rest of the coins are minted during validation sessions.
Block reward: 6 iDNA
Maximum number of blocks per day: 4,320
Mining cap per day: 25,920 iDNA (50%)
Accumulating fund per day: 25,920 iDNA (50%)
Total cap: 51,840 iDNA
There are the following cases for supply utilization:
The mining penalty is charged if a node is being offline for more that 1 hour with the miner status activated. The miner status for the penalized node is deactivated automatically.
In order to continue mining, the mining status has to be activated manually. All the newly mined coins will be spent to cover the penalty. Once the penalty is paid, mining will continue as usual. All mining penalties are discarded when a new epoch starts.
The penalty size depends on the network size: PenaltySize = 6 iDNA x 1800 blocks / NetworkSizeHow is the mining penalty charged?
Every node tracks activity of other nodes when new blocks are produced. There are two subsequent blocks that have to be mined to penalize an offline node:
OfflineProposebit is activated)
OfflineCommitbit is activated)
The transaction fee is calculated automatically by protocol. The fee goes up or down based on how full the previous block was, targeting an average block utilization of 50%. When the previous block is more than 50% full, the transaction fee goes up proportionally. When it is below 50% usage, fees go down. A user can specify the maximum fee limit for the transaction.
transactionFee = currFeeRate x transactionSize
currFeeRate = max(
Fig: Transaction fee calculation
Validation ceremony transactions are not charged. However, they affect the fee rate because of the block consumtion.
90% of paid fees are burnt. The rest 10% are paid to the block proposer.
There is a fixed cap for minting Idena coins equal to 51,840 iDNA per day:
The validation session fund is capped at 25,920 iDNA per day. It accumulates daily (according to the number of blocks issued) and gets distributed at the end of the validation session as follows:
No rewards are paid to those participants who fall into one of the following groups:
Idena formalizes people on the blockchain and there might be use cases that we can not anticipate yet.Onchain marketing
Idena participants voluntarily agree to consume ads published by a valid address which burns coins. Multiple advertisers compete for attention of a certain group of users by burning coins. This is an auction: Whoever burns more coins has the right to show their ad. Burnt coins are removed from the total supply. Newly mined coins are equally distributed among the network participants and then can be sold to advertisers who will have shortage of coins.
Fig: Closed tokenomics fuels the demand for the Idena coin
1% of all issued coins is accumulated at the zero wallet address. We believe that a governance for the zero wallet fund allocation will be established in future. It can be used for the external projects funding, covering someones losses or for some other purporses the network agrees on.
There is no private key for the zero address. The network must reach consensus in order to spend it.
This is a general safety assumption applicable to any permissionless blockchain and it is not possible to overcome it: More than 2/3 of honest participants are needed to guarantee safety.
Let's look at Bitcoin proof-of-work. Consider selfish mining when the biggest miners are getting bigger. As a result, small miners do not invest in Bitcoin mining since it contributes to their losses. As a matter of fact, there is highly concentrated mining in Bitcoin that cannot ever be reverted. There are thirteen controlling pools in Bitcoin. There are three pools controlling more than 50 percent of the Bitcoin network.
The captcha test starts synchronously at the same time worldwide. Answers must be submitted within an aggressive timeframe. An attack requires extensive coordination of a high number of unique workers.
In addition, since the validation timeframe is relatively small (1–2 minutes), the workers might be interested in validating their own identities instead of selling their time during the validation time.
Attack: An adversary offers a flip service that creates high quality flips using the set of words you specify. Participants who don't want to spend time creating flips can outsource this job to the service. If the service has enough users it can auto-solve a significant number of flips.
The threat can be mitigated by introducing a punishment mechanism: An account can be killed for submitting a compromised flip for validation. A flip is considered compromised if it has been seen by other people before the validation time. A hash of the proof published on the blockchain prior the validation can be considered as evidence. The person who provides the evidence earns percentage of the stake of the terminated account.
Effectively, once you decide to submit at least one flip provided by a flip service, you take a risk that your account may be terminated by this service in future.
A flip service can not prove that it does not publish evidence of compromised flips. It will hardly be profitable to build such a service on reputation since there is a strong incentive to kill accounts later on when more accounts are compromised and the total stake of those accounts is big enough.
Attack: Users in an attacking pool share the flips they submitted to the network with other users in the pool before the validation. This allows the pool to validate Sybil accounts.
Assume the total network size is 1000. An adversary has a pool of 100 people colluded. the adversary knows the answers for 10% of flips in advance. This means the adversary can validate 1% of Sybils by colluding (10 accounts).
On the next round the adversary knows 11% of the flips so they can validate 1.1% of Sybils (11 accounts). The adversary can only grow extensively: More and more real people have to collude.
Compared to PoS, getting 10% of the actual humans in the network to collude is harder than merely having capital equivalent to 10% of the network’s market cap.
Attack: AI can learn to solve flips by having a huge dataset of flips produced by a big network: 1 million network of people will generate millions of flips per epoch which is enough for machine learning.
The threat is mitigated by flips encryption. Each flip is available only for those participants who solve it during the validation session. There are around 10-15 persons who see it. The flips that have been used for validation are encrypted: Only 2 out of 4 images of a flip are publicly available to make it impossible to easily collect huge datasets.